Friday, March 4, 2016


      Linux-VServer is a virtual private server implementation that was created by adding operating system-level virtualization capabilities to the Linux kernel. It is developed and distributed as open-source software.

        The project was started by Jacques Gélinas. It is now maintained by Herbert Pötzl of Austria and is not related to the Linux Virtual Server project, which implements network load balancing.

       Linux-VServer is a jail mechanism in that it can be used to securely partition resources on a computer system (such as the file system, CPU time, network addresses and memory) in such a way that processes cannot mount a denial-of-service attack on anything outside their partition.

        Each partition is called a security context, and the virtualized system within it is the virtual private server. A chroot-like utility for descending into security contexts is provided. Booting a virtual private server is then simply a matter of kickstarting init in a new security context; likewise, shutting it down simply entails killing all processes with that security context. The contexts themselves are robust enough to boot many Linux distributions unmodified, including Debian and Fedora.

          Virtual private servers are commonly used in web hosting services, where they are useful for segregating customer accounts, pooling resources and containing any potential security breaches. To save space on such installations, each virtual server's file system can be created as a tree of copy-on-write hard links to a "template" file system. The hard link is marked with a special filesystem attribute and when modified, is securely and transparently replaced with a real copy of the file.

            Linux-VServer provides two branches, stable (2.2.x), and devel (2.3.x) for 2.6-series kernels and a single stable branch for 2.4-series. A separate stable branch integrating the grsecurity patch set is also available.

  • Virtual servers share the same system call interface and do not have any emulation overhead.
  • Virtual servers do not have to be backed by opaque disk images, but can share a common file system and common sets of files (through copy-on-write hard links). This makes it easier to back up a system and to pool disk space amongst virtual servers.
  • Processes within the virtual server run as regular processes on the host system. This is somewhat more memory-efficient and I/O-efficient than whole-system emulation, which cannot return "unused" memory or share a disk cache with the host and other virtual servers.
  • Processes within the virtual server are queued on the same scheduler as on the host, allowing guests processes to run concurrently on SMP systems. This is not trivial to implement with whole-system emulation.
  • Networking is based on isolation rather than virtualization, so there is no additional overhead for packets.
  • Smaller plane for security bugs. Only one kernel with small additional code-base compared to 2+ kernels and large interfaces between them.
  • Rich Linux scheduling features such as real-time priorities.